Greetings fellow Hyborian Adventurers!
There has been a lot of activity lately, both on these boards and in-game, due to the way Mounts are currently performing in Age of Conan. While there has been little-to-none official feedback on the subject so far, I am happy to finally be a part of this community and able to shed some light on what I perceive as the most pressing concerns.
1) Mounting up doesn't increase my speed at all!
Without going into complex and, quite possi...
Mr. Deids is a Jeep, Off-Road Vehicle, and Online Gaming Social Network. A Place for enthusiasts to gather and socialize. This community is created by Gamers and Jeepers for Gamers and Jeepers.
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Age of Conan - An update on Mounts
- Created by: Guest
- Published: 06-09-2008, 02:54 PM
- 0 comments
Age of Conan - An update on Mounts
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Age of Conan Patch Notes - 9 June, 2008
- Created by: Guest
- Published: 06-09-2008, 02:49 PM
- 0 comments
Age of Conan Patch Notes - 9 June, 2008
General- By popular demand we have added a new "Level up" sound effect.
- Player Building tooltip displays correct predecessor information now.
- Fixed some randomness in when you would see the tutorial popup flags.
- Trading with another player will no longer cause traded items to appear in the incorrect inventory tab.
- Removed the commandline to setting hotkeys since it was only intended to debug hotkeys before the GUI was there
- The "usable items only" checkbox with traders should now
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Age of Conan - Letter from the Game Director
- Created by: Guest
- Published: 06-03-2008, 02:57 PM
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Age of Conan - Letter from the Game Director
The following information from Game Director Gaute Godager is about the plans for the near future. Fellow Hyborians! As you may have noticed we have had frequent patches the last two weeks. We hope this will soon start to quiet down, but as long as there are major issues ? and there have been ? we will dedicate the Conan team to fixing them and giving you these fixes as soon as possible! We have a plan on how to move this game forward because as you know, what you have today is but the platfor... -
Age of Conan - Update on the end game PvE content
- Created by: Guest
- Published: 06-02-2008, 04:10 PM
- 0 comments
Age of Conan - Update on the end game PvE content
Hello good folks.
There is a bit of misunderstanding in a couple of threads on this forum, so I wanted to give you this minor update on what?s in there.
In addition to the updated loot that Athelan was talking about in another post the other day (http://forums.ageofconan.com/showthread.php?t=49917) , we have raid dungeons in our game with loot to match the effort. Kyllikki?s Crypt, Yakhmar?s Cave and The Dragon?s Lair are all awaiting visitors. After that, when you feel ... -
Age of Conan - Botched boob job
- Created by: Guest
- Published: 06-02-2008, 04:09 PM
- 0 comments
Age of Conan - Botched boob job
Greetings, Funcom can confirm that some of the female models in the game have had the size of their breasts changed. This is due to an unintended change in data that was introduced in an earlier patch, data which controls the so-called morph values associated with character models and the size of their respective body parts. We are working on a fix for this and your breasts should be back to normal soon. The plastic surgeons of Hyboria apologize for the inconvenience. Thank you, __________________ ... -
Age of Conan Patch Notes - 2 June, 2008
- Created by: Guest
- Published: 06-02-2008, 04:05 PM
- 0 comments
Age of Conan Patch Notes - 2 June, 2008
General
*Fixed some more server and client crashes.
*An issue which could make NPCs evade forever has been resolved.
*An issue which could lead to pets becoming unresponsive has been resolved.
GUI
*You should now receive feedback if you try to take items from the guild bank without having enough rank.
Items *Items in tradepost now show stack-size. *Resources Gathering: Cotton and Cottonwisp have been fixed. *Kheshatta... -
Age o Conan - Upcoming Demonologist and Necromancer Improvements
- Created by: Guest
- Published: 05-30-2008, 06:05 PM
- 0 comments
Age o Conan - Upcoming Demonologist and Necromancer Improvements
Hello fellow Age of Conan players! As was mentioned yesterday, I wanted to take the time to inform you all as to what we are currently working on in regard to the Demonologist and Necromancer classes specifically. While we are still actively looking at other class adjustments on a regular basis, these two classes are the ones with the largest number of planned improvements. We are currently aware that both classes are having difficulties at various levels, so this first round of improvements i... -
Age of Conan Patch Notes - 29 May, 2008
- Created by: Guest
- Published: 05-29-2008, 03:16 PM
- 1 comment
Age of Conan Patch Notes - 29 May, 2008
The following important fix is updated today:
Withdrawing cash from the bank should now correctly add coins to your inventory instead of replacing the already existing ones. -
Age of Conan Patch Notes 2 - 27 May, 2008
- Created by: Guest
- Published: 05-27-2008, 07:00 PM
- 0 comments
Age of Conan Patch Notes 2 - 27 May, 2008
Update Notes - 27th of May / 2
General
- Traders and Banks are now available again
- Fixed some server and client crashes
- Invite to groups is no longer case sensitive
GUI
- Added Character Right Click Menu to the Chat
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Age of Conan Comment on Exploits
- Created by: Guest
- Published: 05-27-2008, 07:00 PM
- 0 comments
Age of Conan Comment on Exploits
Greetings all Hyborian adventures, Launching a game like Age of Conan is always a very interesting experience. Seeing how the players endorsing the game and giving it life in a new way is thrilling and exciting. Unfortunately, there is one thing which is always a big challenge when shipping an MMO, and that's what we want to address today. You know it as exploits, we know it as ?destroying the game balance?. Today I therefore wanted to update the community on what Funcom is doing in regards to ...
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by Guest
*MaFiA* is on facebook.
Click Here to visit the group page. It is a private group but you can request to join. Let us know so we can add you....-
Channel: News
06-17-2012, 11:51 PM -
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by GuestSITE: http://dfmafia.net PvE mostly since im the only one that PvPs. Very mature group of players from around the world that meet once every year irl. This is how close we have become. This year in June we are meeting in Yellowstone. Couples, families, friends all welcome to join one of the longest running guilds. Dedicated Ventrilo servers. Yep, you read it right. Servers. Always have a backup if one drops, though rare. What you get: Forums, very mature group of gamers, member photo albums, fu...
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Channel: News
06-17-2012, 11:50 PM -
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by Guest
*Mafia* has purchased a 20 man public TF2 server with stock maps and a mappack put together by fileplanet.
Come visit our server and Support *MaFiA* in returning to FPS!
Thanks to all that help, See you all in the server!!
Server name: *MaFiA*
Server IP: 69.12.53.73 port 27015
Download the mappack1 here----> fileplanet
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Channel: News
06-17-2012, 11:41 PM -
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by GuestGreetings, We will not open the Buddy keys until we have sufficient server capacity. Most likely we will open this in stages, starting with the 555,000 buddy keys found in the Collector's Edition. There will be no separation between US and Euro keys, so they will open at the same time. We are currently evaluating our server capacity, and guests will be able to start playing in the not too distant future. As soon as we are ready we will notify everyone directly via email (the one you have registe...
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Channel: News
06-17-2012, 11:40 PM -
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by GuestGreetings all Hyborian adventures, Launching a game like Age of Conan is always a very interesting experience. Seeing how the players endorsing the game and giving it life in a new way is thrilling and exciting. Unfortunately, there is one thing which is always a big challenge when shipping an MMO, and that's what we want to address today. You know it as exploits, we know it as ?destroying the game balance?. Today I therefore wanted to update the community on what Funcom is doing in regards to ...
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Channel: News
06-17-2012, 11:39 PM -
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by Guest
We are bringing down the live servers for a small update to address a couple of important issues that have cropped up in today's update. We felt these were important to address before the weekend so that it didn't effect people's weekend play. The following issues have been resolved:- Players would appear invisible on occasion
- Certain actions would still fire their effect but not trigger the correct cool-down if interrupted?
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Channel: News
06-17-2012, 11:39 PM