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Update Notes of as 01 Nov, 2007

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  • Update Notes of as 01 Nov, 2007


    Update News - Team Fortress 2

    Latest Update: October 9, 2007



    [-] October 9, 2007 - Current Release
    Changes/Additions
    • Improved driver checks for various cards that can have problems with specific driver versions
    • Various updates to Russian and Polish localization
    • Spies can no longer reload their revolver while cloaked
    • Demomen grenades now collide with players and Engineer buildings after the first bounce, but still won't explode on contact
    • Improved startup network initialization to catch issues with server firewalls popping up in the background
    Bug fixes
    • Fixed loading screen and intro movie showing up on Windows Vista with full screen AA
    • Fixed a sound corruption issue which could cause audio popping
    • Fixed achievement storage issues that caused a problem with the Head of the Class achievement

    [-] October 8, 2007
    Changes/Additions
    • Team Goals panels stop appearing after you've played a map several times
    • At map time limit, Sudden Death now only kicks in if teams are drawn
    • Sudden Death only starts in CTF mode if both flags are at home
    • Team Fortress 2 stats are only gathered when playing a real game
    • Added the player class counts in the class selection dialog
    Bug fixes
    • Fixed Heavy minigun exploit
    • Various fixes to localized text

    [-] October 5, 2007
    Changes/Additions
    • Added a warning for when paged pool memory is low
    Bug fixes
    • Fixed certain crashes with paged pool memory
    • Fixed some prediction errors with player avoidance
    • Fixed columns and row bunching up in server browser
    • Fixed a rare bug where the wrong launcher.dll was being used to launch the game
    • Fixed teleporter/spawn doorway exploit

    [-] September 28, 2007
    Changes/Additions
    • Added option to change Field-of-view, between 75 & 90, from the Options->Multiplayer tab
    • Added option to disable Player sprays
    • Increased flamethrower damage at point black range
    • Demoman grenades (not stickybombs) no longer explode on contact after the first bounce
    Bug fixes
    • Fixed flamethrower hit detection
    • Fixed a startup crash
    • Fixed a case where players could get stuck in tc_hydro
    • Fixed player movement prediction errors
    • Fixed third-person sniper aim animation not matching player's view exactly
    • Fixed achievements and stats being awarded when watching other player's demos
    • Fixed rare server crash due to data corruption in networking
    • Fixed a case where some sounds had incorrect volumes

    [-] September 27, 2007
    Changes/Additions
    • Added Team Fortress 2 events and cameras to SourceTV
    Bug fixes
    • Fixed memory fragmentation crash
    • Fixed prediction error that caused jittery sticky bomb launcher behavior
    • Fixed rare crash when creating muzzleflashes

    [-] September 26, 2007
    Changes/Additions
    • Spectators can now see all player classes in the scoreboard
    • The affinity of the main thread is not set explicitly for dedicated servers. This will properly load balance multiple instances of the dedicated server running on a multi-processor machine. The affinity is still set to CPU 1 for clients and listen servers
    Bug fixes
    • Fixed a crash with ATI cards running on Vista
    • Fixed a networking problem that could cause a crash certain types of home networking hardware with out of date firmware installed
    • Fixed a networking problem that could cause some animation jittering
    • Fixed bug causing incorrect .dem files to be written (all files after first .dem file would be corrupted)
    • Fixed bug with placement of teleporters that could result in players being unable to move
    • Removed mp_friendlyfire cvar for servers. Team Fortress 2 breaks in a number of ways if this is on
    • Fixed some truncated strings in the destroy menu
    • When a round finishes, if there's less than 5 minutes left on the timelimit, the server now goes ahead and switches level right away, instead of going into Sudden Death
    • Fixed crash on startup
    • Fixed crash caused by .dlls being loaded from the user's path, instead of from the install directory

    [-] September 21, 2007
    Changes/Additions
    • Optimized sound system
    Bug fixes
    • Removed background map due to incompatibilities
    • Fixed a Direct3d device restore problem causing crash and/or black screen
    • Fixed Windows Vista crash bug
    • Fixed achievement manager crash
    • Fixed occasional sniper zoom crash

    [-] September 20, 2007
    Changes/Additions
    • Linux Dedicated Server beta release
    • Disabled the loading of background maps
    Bug fixes
    • Fixed not being able to issue rcon commands with empty strings like: rcon sv_password
    • Fixed refresh rate video mode issue
    • Fixed crash on opening the scoreboard after having changed between windowed and fullscreen
    • Fixed a hitch problem related to mouse updates happening too frequently
    • Fixed sentry muzzleflashes not drawing unless sentry was near the map origin
    • Fixed a crash during loading while starting the game in fullscreen mode
    • Exploit fix related to "join_team".
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