Announcement

Collapse
No announcement yet.

History of *MaFiA*

Collapse
This topic is closed.
X
This is a sticky topic.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • History of *MaFiA*

    *MaFiA* is an elite tactical organization that operates both multi-player and cooperative enterprises in a variety of games. It originated October 13th, 2000 in Delta Force 2. *MaFiA* eventually evolved into a network of autonomous groups governing in many areas, starting out small in Delta Force 2 that received little effect from a succession of distant, often foreign, trouble makers. In its present form, *MaFiA* is a close alliance of many small groups, each bound by kinship (or a kinship relationship that is assumed when a man/woman becomes a member) and by the *MaFiA* code of omerta, which requires absolute silence about *MaFiA* activities and absolute obedience to the hierarchical *MaFiA* authority (Trust and Respect). With small move to Delta Force: Land Warrior in the begining of 2001, *MaFiA* began to operate in several large areas worldwide.

    Following a feudal tradition, *MaFiA* has lost a few members, but always sought out new professional members and observed a rigid code of trust, respect and, secrecy, practices that enabled *MaFiA* to rise in organized tactics after coming to Delta Force: Land Warrior in mid 2001 which continues today. *MaFiA* was often assassinating top rival squad officials who slandered them in early 2001 and late 2002. In Delta Force: Land Warrior, *MaFiA*was reputedly active in both Team King Of The Hill and Team Death Match operations. Organized squad tactics nationally (and at times internationally) are coordinated to percision. These organized tactics has since moved *MaFiA* into Anarchy Online, Battlefield 1942, Battlefield: Vietnam, Call Of Duty, Delta Force: Task Force Dagger, Delta Force: Blackhawk Down, Joint Ops, Raven Shield, and Star Wars Galaxies. *MaFiA* prefers to use hit and run assaults, and terrorist style tactics in its warfare, but they can participate in a stand up battle if they have to, but they try to avoid such tactics. Later *MaFiA* moved into Anarchy Online, Star Wars Galaxies, Lord of thee Rings Online and Age of Conan.

    *MaFiA* now exists in World of Warcraft the descendants of the close knit terrorist killing units from Delta Force 2. *MaFiA* has a heavy interest in the exicusion of its terrorists enemies, as well as their lower level supporters that get in the way, where they control much of the local area. One member can not do a job by him/herself, but they do support several mercenary detachments and control several smaller crews, generally consisting of 6 members per crew. *MaFiA* does have official representation within the wow forums and swtor-mafia.com with an official embassy located there staffed by the The Commission, though *MaFiA* is ran by the "Top Three".

    *MaFiA* has become stronger day by day. We ask that you stand by us with trust and respect and take your place in The Family.
Working...
X